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SFML
include
SFML
Graphics
Color.hpp
Go to the documentation of this file.
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_COLOR_HPP
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#define SFML_COLOR_HPP
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// Headers
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#include <
SFML/Config.hpp
>
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namespace
sf
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{
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class
SFML_API
Color
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{
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public :
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Color
();
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Color
(Uint8 R, Uint8 G, Uint8 B, Uint8 A = 255);
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Color
& operator +=(
const
Color
& Other);
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Color
& operator *=(
const
Color
& Other);
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bool
operator ==(
const
Color
& Other)
const
;
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bool
operator !=(
const
Color
& Other)
const
;
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// Static member data
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static
const
Color
Black
;
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static
const
Color
White
;
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static
const
Color
Red
;
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static
const
Color
Green
;
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static
const
Color
Blue
;
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static
const
Color
Yellow
;
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static
const
Color
Magenta
;
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static
const
Color
Cyan
;
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// Member data
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Uint8
r
;
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Uint8
g
;
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Uint8
b
;
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Uint8
a
;
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};
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SFML_API
Color
operator +
(
const
Color
& Color1,
const
Color
& Color2);
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SFML_API
Color
operator *
(
const
Color
& Color1,
const
Color
& Color2);
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}
// namespace sf
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#endif
// SFML_COLOR_HPP
Config.hpp
SFML_API
#define SFML_API
Definition
Config.hpp:114
sf::Color
Color is an utility class for manipulating 32-bits RGBA colors.
Definition
Color.hpp:41
sf::Color::Red
static const Color Red
Red predefined color.
Definition
Color.hpp:106
sf::Color::Color
Color(Uint8 R, Uint8 G, Uint8 B, Uint8 A=255)
Construct the color from its 4 RGBA components.
sf::Color::White
static const Color White
White predefined color.
Definition
Color.hpp:105
sf::Color::a
Uint8 a
Alpha (transparency) component.
Definition
Color.hpp:119
sf::Color::g
Uint8 g
Green component.
Definition
Color.hpp:117
sf::Color::Cyan
static const Color Cyan
Cyan predefined color.
Definition
Color.hpp:111
sf::Color::b
Uint8 b
Blue component.
Definition
Color.hpp:118
sf::Color::r
Uint8 r
Red component.
Definition
Color.hpp:116
sf::Color::Magenta
static const Color Magenta
Magenta predefined color.
Definition
Color.hpp:110
sf::Color::Black
static const Color Black
Black predefined color.
Definition
Color.hpp:104
sf::Color::Green
static const Color Green
Green predefined color.
Definition
Color.hpp:107
sf::Color::Blue
static const Color Blue
Blue predefined color.
Definition
Color.hpp:108
sf::Color::Color
Color()
Default constructor.
sf::Color::Yellow
static const Color Yellow
Yellow predefined color.
Definition
Color.hpp:109
sf
Definition
AudioResource.hpp:35
sf::operator*
Color operator*(const Color &Color1, const Color &Color2)
Operator * overload to modulate two colors.
sf::operator+
Color operator+(const Color &Color1, const Color &Color2)
Operator + overload to add two colors.
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