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Joystick.hpp
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_JOYSTICK_HPP
26#define SFML_JOYSTICK_HPP
27
29// Headers
32
33
34namespace sf
35{
41{
42public :
43
48 enum
49 {
50 Count = 8,
53 };
54
59 enum Axis
60 {
61 X,
62 Y,
63 Z,
64 R,
65 U,
66 V,
69 };
70
79 static bool isConnected(unsigned int joystick);
80
91 static unsigned int getButtonCount(unsigned int joystick);
92
104 static bool hasAxis(unsigned int joystick, Axis axis);
105
117 static bool isButtonPressed(unsigned int joystick, unsigned int button);
118
130 static float getAxisPosition(unsigned int joystick, Axis axis);
131
141 static void update();
142};
143
144} // namespace sf
145
146
147#endif // SFML_JOYSTICK_HPP
148
149
#define SFML_WINDOW_API
Give access to the real-time state of the joysticks.
Definition Joystick.hpp:41
@ ButtonCount
Maximum number of supported buttons.
Definition Joystick.hpp:51
@ Count
Maximum number of supported joysticks.
Definition Joystick.hpp:50
@ AxisCount
Maximum number of supported axes.
Definition Joystick.hpp:52
static bool hasAxis(unsigned int joystick, Axis axis)
Check if a joystick supports a given axis.
Axis
Axes supported by SFML joysticks.
Definition Joystick.hpp:60
@ PovX
The X axis of the point-of-view hat.
Definition Joystick.hpp:67
@ U
The U axis.
Definition Joystick.hpp:65
@ PovY
The Y axis of the point-of-view hat.
Definition Joystick.hpp:68
@ Y
The Y axis.
Definition Joystick.hpp:62
@ Z
The Z axis.
Definition Joystick.hpp:63
@ X
The X axis.
Definition Joystick.hpp:61
@ V
The V axis.
Definition Joystick.hpp:66
@ R
The R axis.
Definition Joystick.hpp:64
static unsigned int getButtonCount(unsigned int joystick)
Return the number of buttons supported by a joystick.
static void update()
Update the states of all joysticks.
static bool isConnected(unsigned int joystick)
Check if a joystick is connected.
static bool isButtonPressed(unsigned int joystick, unsigned int button)
Check if a joystick button is pressed.
static float getAxisPosition(unsigned int joystick, Axis axis)
Get the current position of a joystick axis.