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Music.hpp
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_MUSIC_HPP
26#define SFML_MUSIC_HPP
27
29// Headers
31#include <SFML/Audio/Export.hpp>
34#include <SFML/System/Mutex.hpp>
35#include <SFML/System/Time.hpp>
36#include <string>
37#include <vector>
38
39
40namespace sf
41{
42class InputStream;
43
49{
50public:
51
57
63
83 bool openFromFile(const std::string& filename);
84
106 bool openFromMemory(const void* data, std::size_t sizeInBytes);
107
128
136
137protected:
138
150 virtual bool onGetData(Chunk& data);
151
158 virtual void onSeek(Time timeOffset);
159
160private:
161
166 void initialize();
167
169 // Member data
171 InputSoundFile m_file;
172 Time m_duration;
173 std::vector<Int16> m_samples;
174 Mutex m_mutex;
175};
176
177} // namespace sf
178
179
180#endif // SFML_MUSIC_HPP
181
182
#define SFML_AUDIO_API
Provide read access to sound files.
Abstract class for custom file input streams.
Music()
Default constructor.
virtual void onSeek(Time timeOffset)
Change the current playing position in the stream source.
Time getDuration() const
Get the total duration of the music.
bool openFromFile(const std::string &filename)
Open a music from an audio file.
~Music()
Destructor.
bool openFromStream(InputStream &stream)
Open a music from an audio file in a custom stream.
virtual bool onGetData(Chunk &data)
Request a new chunk of audio samples from the stream source.
bool openFromMemory(const void *data, std::size_t sizeInBytes)
Open a music from an audio file in memory.
Blocks concurrent access to shared resources from multiple threads.
Definition Mutex.hpp:48
SoundStream()
Default constructor.
Represents a time value.
Definition Time.hpp:41
Structure defining a chunk of audio data to stream.