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#include <SFML/Graphics/Export.hpp>
#include <SFML/Graphics/RenderTarget.hpp>
#include <SFML/Graphics/Texture.hpp>
#include <SFML/Window/ContextSettings.hpp>
#include <SFML/System/Vector2.hpp>
#include <memory>
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Classes | |
class | sf::RenderTexture |
Target for off-screen 2D rendering into a texture. More... |
Namespaces | |
namespace | sf |