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Structure holding a joystick's identification. More...
#include <SFML/Window/Joystick.hpp>
Public Attributes | |
String | name {"No Joystick"} |
Name of the joystick. | |
unsigned int | vendorId {} |
Manufacturer identifier. | |
unsigned int | productId {} |
Product identifier. |
Structure holding a joystick's identification.
Definition at line 70 of file Joystick.hpp.
String sf::Joystick::Identification::name {"No Joystick"} |
Name of the joystick.
Definition at line 72 of file Joystick.hpp.
unsigned int sf::Joystick::Identification::productId {} |
Product identifier.
Definition at line 74 of file Joystick.hpp.
unsigned int sf::Joystick::Identification::vendorId {} |
Manufacturer identifier.
Definition at line 73 of file Joystick.hpp.