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Structure defining the creation settings of windows. More...
#include <SFML/Window/WindowSettings.hpp>
Public Member Functions | |
| WindowSettings (unsigned int Depth=24, unsigned int Stencil=8, unsigned int Antialiasing=0) | |
| Default constructor. | |
Public Attributes | |
| unsigned int | DepthBits |
| Bits of the depth buffer. | |
| unsigned int | StencilBits |
| Bits of the stencil buffer. | |
| unsigned int | AntialiasingLevel |
| Level of antialiasing. | |
Structure defining the creation settings of windows.
Definition at line 34 of file WindowSettings.hpp.
|
inlineexplicit |
Default constructor.
| Depth | : Depth buffer bits (24 by default) |
| Stencil | : Stencil buffer bits (8 by default) |
| Antialiasing | : Antialiasing level (0 by default) |
Definition at line 44 of file WindowSettings.hpp.
| unsigned int sf::WindowSettings::AntialiasingLevel |
Level of antialiasing.
Definition at line 56 of file WindowSettings.hpp.
| unsigned int sf::WindowSettings::DepthBits |
Bits of the depth buffer.
Definition at line 54 of file WindowSettings.hpp.
| unsigned int sf::WindowSettings::StencilBits |
Bits of the stencil buffer.
Definition at line 55 of file WindowSettings.hpp.