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Joystick button released event subtype. More...
#include <SFML/Window/Event.hpp>
Public Attributes | |
unsigned int | joystickId {} |
Index of the joystick (in range [0 .. Joystick::Count - 1]) | |
unsigned int | button {} |
Index of the button that has been released (in range [0 .. Joystick::ButtonCount - 1]) |
unsigned int sf::Event::JoystickButtonReleased::button {} |
Index of the button that has been released (in range [0 .. Joystick::ButtonCount - 1])
unsigned int sf::Event::JoystickButtonReleased::joystickId {} |
Index of the joystick (in range [0 .. Joystick::Count - 1])